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The optimal word I would use to describe Jedi Academy on Switch is “janky.” You can definitely see where this is a game that was optimized for a PC, just slapped onto the Switch without any re-tooling.įrom the menus that are still laid out in a way that was made for a mouse, now having to be awkwardly navigated with a joystick-worst of all in the lightsaber selection where trying to scroll to the bottom of the hilts will just move to the next menu, rather than stopping within the menu itself. I’ll keep this brief, since this is yet another review of a 17 year-old game Star Wars Jedi Knight: Jedi Academy just barely works on the Nintendo Switch. Players will travel all across the galaxy, completing several peacekeeping missions as they battle the remnants of the fallen Empire, and unraveling the mystery Ragnos. Set somewhere after the events of the previous Jedi Knight games, players take on the role of Jaden Korr-a Jedi Padawan under the tutelage of Kyle Katarn and Luke Skywalker as they investigate the rise of a Sith cult called the Disciples of Ragnos.
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That may have been the case then, and maybe even now on the PC but it pains me to say the Force is not strong with this Switch port. I was somewhat aware of it, and had heard that it was one of the better Star Wars games-for the time, that is.
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Unfortunately this was a very short report as everything interesting that was worked on has been released, and it would be a tad repetitive to report on something you can already play.Įxpect a hotfix for November's update in the near future, and hopefully the start of the new year will give off more news!Īs always, thank you for following the development of Star Wars: Galactic Legacy, and may the Force be with you.I wasn’t sure what to expect with Star Wars Jedi Knight: Jedi Academy, having missed it in 2003 due to the lack of a decent gaming PC.
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We also have a few other missions on the backburner, and we will announce as we have more information. I unfortunately have no screenshots to provide at this time, but I will occassionally post on our Discord server as something interesting happens.
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I am very excited to finally be able to work on this mission for you all. The Clone Trooper and Cin Drallig POVs will be made at a later date.Īlso with the completion of this update's bug fixes, the Deathstar Rescue mission will be resuming production. The mission looks beautiful, and should be entering Beta Testing in the near future. Our mission designer Darth Voiid has been very hard at work completing the remake of Lord Vader's POV for Operation: Knightfall. Fixed a major bug where some characters with a flamethrower would crash the game if their model did not have the tag.Įxpect this hotfix to release in the very near future once we finalize that there are no other major bugs in the update and we are good to move on. Corrected a glitch causing selected characters to be given most or all saber styles when they weren't supposed to. Removed a number of invalid Blue and Red appearances from multiple models. Corrected an issue where Darth Vader was not spawning with his lightsaber when spawned in the NPC menu. Corrected an issue where the Younglings were not spawning in Operation: Knightfall as expected. Removed a duplicate Jedi Trainer NPC in the NPC menu Removed Mira from the Bounty Hunter NPC menu Fixed a glitch where Cade Skywalker's Jacket icon was not appearing as intended.
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Corrected an issue where Jorak Uln would appear as Jorak_Uln in the NPC menu Unfortunately, there have been a few bugs that I missed during development which the community has reported, so these past few days I have been hard at work correcting some missed bugs. Earlier in the week, we have released a brand new update, and based on the number of bug reports, I am pleased to announce that the new update has been a great success.